The School of
Abjuration
Grounding
Wards against scattering. Settling the body and the seat so the mind has somewhere to land.
- The Sitting Stone For arriving: finding a seat that holds you, so the mind can stop holding itself up.
- The Sovereign Throne Rooting your weight low in the belly, the hara, until nothing outside can tip you over.
- The Heavy Earth Letting each limb grow heavy in turn until the whole body rests like soil after rain.
- The Turned Hourglass A one-minute reset for when you catch yourself drifting into time you didn't mean to spend.